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Showing content with the highest reputation on 07/21/2021 in all areas

  1. 1 point
    In my opinion, I think the server should be text-based for several factors, which I will expand: The language: initially, not all GTAW players are English speakers, it could be said that 30% or more of the players do not have English as their primary language, when the slowness of the roleplay is written as opposed to a voice based server It usually helps these people since writing is not as complicated as pronunciation can be. Thanks to the text, I know people who have come to play fluently without having much idea of English thanks to a translator,this without affecting the fluidity of the game. Immersion: when interpreting a character in a text-based server, the whole idea that we conceive of a character is in its fullness in our head, that is, we indirectly imagine its actions or its voice. In a voice-based server, the immersion could be affected positively or negatively depending on some human aspects, completely depending on the player such as, for example, the tone of voice, let's not fool ourselves, no one would like to see a sheriff or just an ex-confederate tramp with a barely mature voice. Old school: today it is not difficult at all to find servers by voice since there are too many, such a new game combined with text I think it would make very good combo, it is not only that, GTAW has earned a name and a reputation for being Text-based, if the franchise is maintained this should be maintained as well. Now, I will make a small scheme of the pros / cons if the server is text-based. +Quality +Immersion +Availability (Not everyone has a microphone or can talk at all times, besides, people usually have background noises, etc, even if its Push-To-Talk) -Slow-Paced gameplay -Not bigger playerbase nowadays
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